Following a brief Twitter exchange about impenetrable buzzwords, I was prompted to dig up something I put together last year: a bingo card for Heritage sector and GLAM events.
Games are, as a rule, fun, interactive learning mechanisms. What you’re learning isn’t always complicated, but you are nonetheless learning — even if it is just when to burn the rope. That said, it’s now more common for games to have higher aspirations, to impart a little real-world knowledge, however indirectly. Often, this relates to history.